Friday, December 8, 2017
Sunday, September 17, 2017
Character Design in Zbrush - Reptile Swordsman
Here is an update on a Zbrush character I had worked on previously. I have taken things a bit further beyond the rough first pass of this character, "Quetzelion, Sword of Volnoth", a borderland guardian of the kingdom of Volnoth. by adding a great deal of detail, and taking things off symmetry. He's a unique character, and could be readily animated, with some interesting gestures and behaviors.
I had procured a great deal of new textures from various geological and organic forms, with the help of my trusty Canon DSLR, which I bought for my birthday a couple years ago. (What a great investment.) I hope to incorporate more of these original textures I've taken close ups of in various areas and compiled.
#Zbrush #characterdesign #3D #Characterart #Fantasyart #fantasy #dragon #dragoon #sword #Highpoly #characterartist #art #digitalart
Saturday, April 29, 2017
Saturday, April 22, 2017
Castleparts IndieGame Title Screen
The title screen I animated for Castleparts, a retro-style strategy game being released in 2017 on multiple platforms. The animation uses over 200 frames of animation for one loop.
Wednesday, January 18, 2017
Samus Aran - Metroid 30th Anniversary Art
A piece I created in December 2016 of Samus Aran, for the Metroid 30th Anniversary. Metroid was one of the first games I owned on NES, in the late 1980's. I have followed the Metroid franchise ever since.
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